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View Full Version : Kerbal Space Program



sil3nt
7th November 2011, 13:24
http://www.kerbalspaceprogram.com/

Easy to use little game where you create your own space rockets.


You can probably do quite a few things with this game. I am just aiming for high launch g-force. Currently launching at a brain draining 10.9g.

Good time waster :yes:

blackdog
7th November 2011, 13:55
That's fricken cool!

I don't think I like you anymore I can imagine hours going down the tubes with it!

sil3nt
7th November 2011, 14:05
That's fricken cool!

I don't think I like you anymore I can imagine hours going down the tubes with it!It gets even more fun when you download parts for the rockets
http://kerbalspaceprogram.com/forum/index.php?board=14.0

But i won't tell you that :whistle:

blackdog
7th November 2011, 14:06
It gets even more fun when you download parts for the rockets
http://kerbalspaceprogram.com/forum/index.php?board=14.0

But i won't tell you that :whistle:

Asshole...

bogan
7th November 2011, 18:07
Asshole...

+1

Hopefully I'll get bored of mashing the little fuckers into the ground soon though.

blackdog
7th November 2011, 18:13
+1

Hopefully I'll get bored of mashing the little fuckers into the ground soon though.

Doubt it. Oh feck it's 7pm I was supposed to have dinner ready damn it.

LankyBastard
9th November 2011, 07:50
So what do you do after you fly into space? I got a few million kays away from the planet then got bored of all the blackness. Needs guns. Lots of guns.

sil3nt
9th November 2011, 08:22
So what do you do after you fly into space? I got a few million kays away from the planet then got bored of all the blackness. Needs guns. Lots of guns.They should be adding planets in the next version.

bogan
9th November 2011, 08:28
Spaceplane mod pack is good value, add some side mount explosive bolts to some solid rockets, and they work kind of like bullets. Just figured out it is has manual control for the RCS, makes landing a bit more doable.

ducatilover
9th November 2011, 08:54
Exciting, I'm downloading to see what the fuss is about

Usarka
9th November 2011, 21:48
Dammit....

bogan
9th November 2011, 22:37
Currently launching at a brain draining 10.9g.

G force is easy, lightest fuel tank plus best power to weight rocket, 20.4g. (spaceplane and sunday punch mod packs)

sil3nt
10th November 2011, 13:29
G force is easy, lightest fuel tank plus best power to weight rocket, 20.4g. (spaceplane and sunday punch mod packs)Yeah i have been teaking the config files and have got well over 50g.

Usarka
14th November 2011, 20:56
New release is out with the moon.

Just orbited it a couple of times but got stuck in a 475km earth orbit by the narrowest margins, another 50m/s less and they would have been saved. Happy circling astronauts.

PS - table of orbiting speeds is here.... https://gist.github.com/1075144

bogan
14th November 2011, 21:09
So many wasted hours, but I landed on the mun, and made it back too. Many attempts later though, one fateful one where the altimeter shat out and I left a greasy kerbal like smear on the mun.

It appears to only do single body calculations, you can be affected by either kerbal, the mun, or the sun. Transitioning from one to the other unexpectedly can cause you to be flung way out of the system if you have the warp factor up to high.

In other time wasting game news, minecraft is coming out with the full version at the end of this week.

imdying
17th November 2011, 10:14
Pretty fun game. Mun missions are easy once you've sorted out fine tuning your orbits (which is basically short burns at Ap and Pe as required). Direct flight to the Mun (i.e. not using orbital sling shotting) is fun too, but mostly because getting a craft with that sort sort of power into orbit means looking at the problem a different way.

Tazz
21st April 2014, 12:34
http://imgs.xkcd.com/comics/orbital_mechanics.png

TheDemonLord
21st April 2014, 13:25
Yup - So true!