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Thread: Next gen gaming consoles

  1. #121
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    Quote Originally Posted by imdying View Post
    Even if you ignore latency issues, that is physically impossible. 1920 x 1080 x 24bit x 60fps is not going to fit down a 2mbit pipe, even if that pipe was constant rate and flawless, which it never ever can be. Sure you could super compress the arse out of it, but it won't be enough, and a 10 year old $200 PC isn't going to handle that. Then there's latency... it's already bad enough, and adding more processing to the pipeline is only going to make that significantly worse. Fine if you're playing Farmville or Civ 5 I suppose, but even in an RTS you'd notice it. Even if the average pipe here was 3 times fatter (which would take us up around 30mbps), that does not improve latency.
    They're technically streaming you a movie not a game, as for latency nvidia's grid is promising latency on par with consoles (for anyone not aware wireless controllers have latency)
    As for the 10yr old 200$ PC I should clarify I didn't mean 200$ 10yrs ago I meant a 10yr old PC worth 200$ today


    Quote Originally Posted by imdying View Post
    I had another think about it the other night Steve; I think it would be safe to say that consoles have been good at injecting bigger money into gaming. Then I realised that no matter how I tried to spin that into a positive, all it really gave us was more douche baggery and lowest common denominator bullshit
    Im not sure I get you there?

    Quote Originally Posted by Headbanger View Post
    I went away and contemplated the concept of "cloud" gaming, and the only conclusion I kept coming back to is its completely fucked in the head.

    Clearly the cost of infrastructure can not be recouped, Even when working its a huge waste of resources, and it delivers a sub-standard gaming experience, which you can already get on the console of your choice, and the cost is higher then the shelf price of the games available.

    So clearly doomed to fail no matter how much money is thrown at it, I wouldn't be surprised if Jenny Shipley is sitting on the board of directors.
    most PC gamers already have a "sub-standard" gaming experience at a much higher cost & restricted to 1 machine.
    As for the infrastructure "doomed to fail" only time will tell, but while OnLive has already stumbled (as you pointed out) someone saw fit to bail them out, but also Gaikai is doing quite well for itself, tho their offering is much more broad & comes with additional revenue streams, it's not reliant just on gamers for income
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  2. #122
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    Quote Originally Posted by Scuba_Steve View Post
    They're technically streaming you a movie not a game, as for latency nvidia's grid is promising latency on par with consoles
    Which isn't physically possible. Controller => Console => router => exchange => lots of hops go here => cloud => processing => and then back again. That's how many milliseconds (or even seconds) again? Nvidia are pretty tops technically, but they canny break the laws of physics captain!

    /edit: There are some very interesting articles on the web about latency and hiding it in normal LAN/internet situations, written by people such as Carmark, worth having a read of. That's all 'happy days' scenarios too... your mum watches a kitten on youtube... there's your streamed game fucked.

    Quote Originally Posted by Scuba_Steve View Post
    most PC gamers already have a "sub-standard" gaming experience at a much higher cost & restricted to 1 machine.
    The experience they get is their choice, which is the way it should be. Cost is a strawman; the things you can do with the PC when you're done gaming are limitless and well worth the price of entry.

  3. #123
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    Quote Originally Posted by imdying View Post

    Consoles are nothing but compromise after compromise so they can be cheap, and the gaming experience be damned.
    Ain't it crazy then that their losses are in the hundreds of millions of dollars?

    Pretty sure the last article I read on gamespot the other day claimed the xbox had only just had its first year of breaking even........

    They would be better off giving away video cards (7770 would be fine for the masses) and shifting their titles to the the PC

  4. #124
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    Quote Originally Posted by imdying View Post
    the things you can do with the PC when you're done gaming are limitless and well worth the price of entry.
    Funny how this is always ignored by the other side of the discussion, I mentioned it earlier, the only difference beteen a good PC and a good gaming rig is the fitting of a suitable video card.

    Sure, that doesn't include the top end gaming rigs, But a smart buyer will still have purchased a system with quality internal components and fantastic abilities for an excellent price that will last them for years, And all the dipshits go to Harvey Normans or dell and buy over priced low quality shit thats good for fuck all.

    Then they see a console in action and wet themselves.

  5. #125
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    Quote Originally Posted by Headbanger View Post
    Ain t it crazy then that their losses are in the hundreds of millions of dollars?
    Don't be deceived, they use the model for hardware on purpose. Looking at the big picture, they make them plenty of dollars.

  6. #126
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    Quote Originally Posted by imdying View Post
    Don't be deceived, they use the model for hardware on purpose. Looking at the big picture, they make them plenty of dollars.
    They are still losing money on the hardware, They only way they turn a dollar is to offset the software and lisencing against the hardware loss.

    When they say they broke even, thats the entire division.

    Granted they all speak with forked tongues, But if their is gain to be made by having their level of sucking published I don't know what it is.

  7. #127
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    No I think Microsoft broken even with the XBox a three or four years ago. Besides, you can't ignore the value of the brand.

  8. #128
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    This was the article/video, Granted there are no specific dates, and its almost a fluff piece.

    http://au.ign.com/articles/2013/02/0...nsole-business

  9. #129
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    Quote Originally Posted by imdying View Post
    Which isn't physically possible. Controller => Console => router => exchange => lots of hops go here => cloud => processing => and then back again. That's how many milliseconds (or even seconds) again? Nvidia are pretty tops technically, but they canny break the laws of physics captain!
    Funnily enough, some online games are actually moving the other way to deal with latency. Planetside 2 has the client system models movements and actions from all players, and in the case of a hit, the client uploads the damage done; as opposed to the client uploading where their bullets are shot at, and the server figuring out if it does any damage (got no link to that data, but the user experience suggests that is how it is done, and that it works brilliantly but is very cpu intensive).
    "A shark on whiskey is mighty risky, but a shark on beer is a beer engineer" - Tad Ghostal

  10. #130
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    um....ok, I'd be happy with a billion per annum.

    Microsoft Xbox No Longer A Money Pit, Now Making A Billion Annually

    http://articles.businessinsider.com/...ney-pit-kinect

    seems the Kinect made some waves.


    Estimated losses to date are 5.5 billion, Lmfao. So they need to sustain this for the next 6 years to really "break even".

  11. #131
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    Quote Originally Posted by bogan View Post
    Funnily enough, some online games are actually moving the other way to deal with latency. Planetside 2 has the client system models movements and actions from all players, and in the case of a hit, the client uploads the damage done; as opposed to the client uploading where their bullets are shot at, and the server figuring out if it does any damage (got no link to that data, but the user experience suggests that is how it is done, and that it works brilliantly but is very cpu intensive).
    Gee, that doesn't sound open to abuse now does it!


    Quote Originally Posted by Headbanger View Post
    um....ok, I'd be happy with a billion per annum.

    Microsoft Xbox No Longer A Money Pit, Now Making A Billion Annually

    http://articles.businessinsider.com/...ney-pit-kinect

    seems the Kinect made some waves.


    Estimated losses to date are 5.5 billion, Lmfao. So they need to sustain this for the next 6 years to really "break even".
    Yep, and they will, but even they don't it was money well spent to keep Sony in check

  12. #132
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    Quote Originally Posted by imdying View Post
    Gee, that doesn't sound open to abuse now does it!
    Surprisingly it doesn't seem to be, they do client side file checks and boot you if any of them are modified; so far I've only been aimbot'd once, seen a large number of vehicle speedhacking, and a few invincible ones.

    Regardless it shows that cloud gaming, or consoles won't be taking over anytime soon!
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  13. #133
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    Quote Originally Posted by imdying View Post
    Yep, and they will, but even they don't it was money well spent to keep Sony in check
    We will see, The landscape is going to change massivly with the new hardware coming out, Manufacturing costs will be different, The established market could shift anywhere, There are multiple unknown factors including world markets and design decisions.

    Personally I don't consider it possible to maintain that income for much longer.

  14. #134
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    Quote Originally Posted by Headbanger View Post
    Ain't it crazy then that their losses are in the hundreds of millions of dollars?

    Pretty sure the last article I read on gamespot the other day claimed the xbox had only just had its first year of breaking even........

    They would be better off giving away video cards (7770 would be fine for the masses) and shifting their titles to the the PC
    Xbox division went "black" long ago, but they did have a $1bil fuckup with RROD
    They all make $$$ of licencing not the HW (at-first), they all go "black" eventually & Nintendo this gen never went "red" so they were making double cash moneys from the start.
    Windows 8 is set to have a licencing system too, cause obviously MS know how much cash moneys is to be made through such a system. So like I said don't expect the Windows gaming to continue as freely as it has, expect Linux to rise I reckon.
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  15. #135
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    Linux? Without looking, I assume they occupy 1% of the desktop market still, like they have forever? She's a white elephant (in that context) that one. If we had a dollar for every time Linux had been tipped to be on the rise, we could all afford a copy of Windows

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