https://www.stuff.co.nz/waikato-time...ight-turned-on
I can ride 80km on my Fireblade after the fuel light goes on. .....![]()
https://www.stuff.co.nz/waikato-time...ight-turned-on
I can ride 80km on my Fireblade after the fuel light goes on. .....![]()
Physics; Thou art a cruel, heartless Bitch-of-a-Mistress
Nah not really, it's part of the pre-check that's expected. Thou shalt have enough fuel for the intended journey. How VTNZ T/O dealt with it could have been better. You'll get a ticket for running out of fuel on a motorway after all...
Pound - you're really not having much luck with editing posts today are you!
Physics; Thou art a cruel, heartless Bitch-of-a-Mistress
It seems the testers are actively looking for reasons to fail people, or in the case of our son who failed twice with the same tester actually making things up that aren't in the NZTA test guide, it's almost like it's good for business having people paying for repeat tests or something....
These people have done the right thing making a complaint, we did the same and when there was a dickhead response from VTNZ continued up to NZTA, ended up with a refund of 2 test fees.
Riding cheap crappy old bikes badly since 1987
Tagorama maps: Transalpers map first 100 tags..................Map of tags 101-200......................Latest map, tag # 201-->
Science Is But An Organized System Of Ignorance"Pornography: The thing with billions of views that nobody watches" - WhiteManBehindADesk
Years ago, I tried to get my employer interested in making driving simulators that could be used worldwide for this very purpose. They made simulators for a large commercial market and were making so much money doing so that my idea didn't even get a look-in. Not a peep.
I'm with you, Scuba. On a decent sim, every physical parameter of the person's driving can be measured - reaction times, steering responses, braking pressure, speed, signalling, following distance, stopping distance, reaction to skids, observation, whatever ... all while navigating a computer-generated but highly realistic course, complete with all manner of situations and challenges. Night driving? Easy. Ice? Snow? Kids chasing balls? Motorcyclists lane-splitting? Easy peasy, and all perfectly safe (aside from the realistic shock factor!). The sim could randomize the course so no two runs are the same, and adapt the challenges according to the driver's reactions, exploring any problem areas in more depth.
"Mummy's Too Tight to Mention" by Simply Red
Force Dynamics have been doing it for a while
https://www.force-dynamics.com/
There are some silly stories coming out of CHCH of fails. Car is too dirty ..... that type of shit.
It seems they make driving sims, yes, but do they do the measurement and assessment stuff?
Imagine being able to teach and check out learner drivers purely on a good sim, with no need to let them loose on the road until they achieve a basic standard.
Imagine being able to recreate accident scenarios and measure the reactions of a bunch of drivers, to see whether any of them would have avoided the prangs, or made them even worse.
A world of possibilities.
"Mummy's Too Tight to Mention" by Simply Red
Do they fail them if they get a flat?
unable to change a tyre?
READ AND UDESTAND
During my CBTA testing, we stopped at a petrol station in the warm-up/lesson part
Much better system.
With applying it to a proper assessment system there'd be plenty of software suitable to measure & assess drivers.
These guys use a less advanced simulator for driving assessment...DrivewiseBC
https://drivewisebc.com/driving-simulator/
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks