I remember fondly many 3am 'just one more turn...' Civ2 sessions.
havent played it for several years now, though. just dont have the time for gaming apart from the occasional FPS session.
I remember fondly many 3am 'just one more turn...' Civ2 sessions.
havent played it for several years now, though. just dont have the time for gaming apart from the occasional FPS session.
kiwibiker is full of love, an disrespect.
- mikey
Fuck it, just typed a huge reply and lost it because I wasn't logged in![]()
Right, in summary: Game is great, the graphics are nice and the movies (for Wonders) have sex'd things up a bit. Civ has never needed flash graphics though, the game play has always carried it through.
Sound track is amazing, I moved the sound track from the intro screen into the folder for each of the eras as I thought it was wasted there, never to be heard while actually playing the game.
Some of the micromanagement has gone (I think), I felt like I had no input into what was happening. Lots more options and automated workers do a good job. Cities have a greater sphere of influence and as such you build less of them. The workers will identify which squares are most suitible.
Been a bit of a blouse and only been only the 3rd easiest difficulty myself, still the AI packs a sad and starts a war with me
Now you really can have a 'huge' map, and the islands one is unreal, hundreds of islands only one or two squares, good fun if you like naval battles.
It's fallen out of favor ATM as I save Civ for wet days or when I'm not feeling well. F.E.A.R is awesome (current vice), and hoping Call of Duty 2 is as good as the first one).
I'd recommend getting the demo first if there is one, simply because they've changed enough things that might put some Civ fans off, (not many though).
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